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The Application of Virtual Reality to Accident Reconstruction


November 4, 2010

Do you need to put your audience “on site”? Photos and video alone may not adequately communicate the impact the scene had on an accident event. A “you are there” perspective can easily be provided by today’s Virtual Reality techniques, enabling you to interactively focus on physical features of interest.

Computer based Virtual Reality (VR) technologies began to develop over 40 years ago, portions of which have been available for our use for several decades. However, the prolific use of digital cameras in recent times combined with precision digital lenses and relatively inexpensive precision mounts now make VR a viable choice to document scenes, vehicles and mechanisms, or to assist in communicating how machines and control centers are operated or controlled. Today, such images can be collected in as little as a matter of minutes and often processed overnight making Virtual Reality a viable choice to consider in accident reconstruction.

Exponent Senior Managing Engineer Gerry Jackson’s “The Application of Virtual Reality to Accident Reconstruction” was the featured article in Michigan Defense Trial Counsel’s November e-Newsletter to their membership. 

Click here to read the article, as well as interact with several VR examples.